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Computer
Microprocesor Desing – A Practical Guide from Design Planning to Manufacturing
Guide to RISC Processors – For Programmers and Engineers
Advanced Computer Architecture and Parallel Processing
Understanding Computers 13th Edition
Hight Performance Computing in Science and Engineering 11
Real-Time Systems Design and Analysis
Handbook of Approximation Algorithms and Metaheuristics
Windows via C/C++ 5th edition
Game Physics – Engine Development 2nd edition
Graphics Shaders – Theory and Practice 2nd Edition
Advanced Methods in Computer Graphics – With examples in OpenGL
OpenGL 4 Shading Language Cookbook Second Edition
OpenGL Insights
OpenGL Programming Guide 8th Edition
OpenGL SuperBible (7th Edition)
OpenGL SuperBible (6th Edition)
C++ Design Patterns and Derivatives Pricing 2nd Edition
C++ Concurrency in Action – Practical Multithreading
C++ Coding Standards – 101 Rules, Guidelines, and Best Practices
Overview of The New C++ (C++0x)
Working Draft, Standard for Programming Language C++
C++ For Artists
The C++ Programming Language
Beginning C++
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